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Microsoft adds recycle bin to SkyDrive, plus other updates aimed at students

Written By Unknown on Rabu, 19 September 2012 | 22.15

In an effort to further appeal to students, Microsoft Wednesday announced updates to its SkyDrive cloud storage service including a recycle bin for the cloud.

The new features are intended to streamline group projects and provide a safety net for work in progress, addressing concerns submitted by students, says SkyDrive Group Program Manager Omar Shahine in a blog posting.

The SkyDrive recycle bin stores deleted files for at least three days, just in case a classmate accidentally trashes an important document from the cloud. If the deleted docs take up more than 10 percent of your storage limit, they will be removed after three days. The recycle bin update is being rolled out now and will be available to all users within the next 24 hours.

microsoft skydriveBrowse the recycle bin in thumbnail or details view, and restore items to their original location.

Students are a key market for SkyDrive, Shahine said, which is why Microsoft offers tips on how students can best use SkyDrive for cloud storage and also why the company earlier this year hosted a collaboration challenge for students using SkyDrive to compete in college business plan competitions.

Students also asked for survey tools within Excel, Shahine said in his post. The program will soon allow people to create surveys with multiple question and response options that can then be shared with others from within Excel. Shahine said the update is in development and will soon be available in SkyDrive.

microsoft skydriveSurveys can be created using an Excel template of that handles a variety of question and response formats.

19 Sep, 2012


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Source: http://www.pcworld.com/article/2010063/microsoft-adds-recycle-bin-to-skydrive-plus-other-updates-aimed-at-students.html
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22.15 | 0 komentar | Read More

Samsung Galaxy Note II hits U.S. mid-November

If you're a fan of styluses and giant screens, you'll be happy to learn that the Galaxy Note II—Samsung's phone/tablet hybrid—will be making its way to the United States sometime mid-November. The phone will be available through AT&T, Verizon, T-Mobile, Sprint, and U.S. Cellular on launch, though we'll have to wait on pricing and exact release dates.

The U.S. version of the Note II will be pretty much identical to the international model that was announced at the IFA trade show less than a month ago. The Note II sports a gigantic 5.55-inch Super AMOLED Plus display, ships with Android 4.1 Jelly Bean, is LTE compatible, and comes with a re-designed S Pen stylus that is easier to hold. Oh, and it will be powered by a quad-core Samsung Exynos processor, making it one of the first quad-core smartphones to make it to the States.

I managed to get some hands-on time with the Note II earlier this month and was impressed with what I saw: The phone was fast and felt well-built, even if I did have some difficulty using it one-handed. The new S Pen didn't feel as flimsy as the one that came with the original Note, and I found it much easier to write with. There were several cool new pen-related features too, such as the ability to hover the pen over certain items to get a preview of that item's contents.

The Note II definitely won't appeal to everyone, but I can see it coming in handy for those times when you want to quickly jot down an idea or phone number and don't happen to have a pen and paper handy. Remember to check back here for more Note II-related news, as well as a full review of the phone in the coming weeks.

19 Sep, 2012


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Source: http://www.techhive.com/article/2010068/samsung-galaxy-note-ii-hits-u-s-mid-november.html
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22.15 | 0 komentar | Read More

New PlayStation 3 console slims down for the holidays

Ian Paul

Ian Paulian@ianpaul.net

Ian is an independent writer based in Tel Aviv, Israel. His current focus is on all things tech including mobile devices, desktop and laptop computers, software, social networks, Web apps, tech-related legislation and corporate tech news.
More by Ian Paul

Sony is releasing a slimmer, smaller, and lighter PlayStation 3 console in time for the holidays featuring either 250GB or 500GB of hard disk drive storage, a boost from the current 160GB and 320GB models. The new PS3 console will be available in black during the console's late September launch, but a white version is coming to Japan in November.

It's not clear if the white version will see a U.S. launch in the coming weeks; Sony has only said other regions of the world will get the white console after the Japanese launch. Sony is also planning to launch a cheaper model of the new PS3 in Europe and Hong Kong with just 12GB of flash storage. It's not clear if this model will be coming to the U.S.

The new slimmer PS3 console features a sliding disk cover, 2 x USB 2.0 ports, Ethernet, 802.11b/g Wi-Fi, Bluetooth 2.0, 1 x HDMI Out and a maximum 1080p output. The 250GB version of the slimmer PS3 is slated to launch in the U.S. on September 25 as part of a $270 gaming bundle featuring the "game of the year" edition of Uncharted 3: Drake's Deception . The bundle will also feature a $30 voucher to obtain bonus content for the game DUST 514.

The 500GB PS3 launches October 3 as part of an Assassin's Creed III gaming bundle for $300. If you want the new PS3 to stand vertically, Sony says you will need to buy a new $15 "Vertical Stand" sold separately. The new stand will not fit older PS3 models.

Sony's upcoming PS3 makes a dramatic drop in weight going from 7 pounds in today's consoles to 4.63 pounds in the new version. The new console also loses about about 0.20 inches of height compared to the current PS3 hardware.

Sony's slimmer PS3 console was announced during the Tokyo Games Show where the company also said the PlayStation Store for PlayStation Mobile will launch on October 3. Previously known as the PlayStation Suite, the PS Store for PSM is a new mobile gaming platform that will feature "PlayStation-like" games for select HTC and Sony Xperia Android-based smartphones and tablets. At launch PlayStation Mobile will include about 30 new titles.

The 500GB slimmer PS3 bundle is currently available for pre-order from GameStop .

19 Sep, 2012


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Source: http://www.pcworld.com/article/2010081/new-playstation-3-console-slims-down-for-the-holidays.html
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Internet Archive collects, streams TV news archives

internet archive

Most people use the Internet Archive to find out what the Web once looked like.

But now the site has an additional function: TV News Search & Borrow, which stores a collection of 1000 national news shows with some 350,000 individual programs dating back to 2009. The site will continue to add new programs 24 hours after they air.

The new project is meant to "help the American voter to better be able to examine candidates and issues" before the November presidential election, Internet Archive founder Brewster Kahle told the New York Times. Fox, CBS, PBS, CNN, and other national news networks will be represented, as will local newscasts from stations in Washington, D.C. and San Francisco.

brewster kahleBrewster Kahle

Candidates are often able to disavow previous statements, but the Internet Archive's collection is preserving speeches for posterity. Want to know what President Barack Obama or Republican candidate Mitt Romney said three years ago compared to what they're saying today? Search the collection using key words and dates.

Kahle told the Times that the site uses closed-captioning technology to collect text and render the programs searchable. Kahle said he plans to eventually archive all news shows throughout television history, but closed-captioning has only been in use since 2002, which means making those programs searchable will be more challenging.

The $12 million TV News Search & Borrow program was funded in part by Kahle with grants from the Library of Congress, the National Archives and other foundations, according to the Times.

19 Sep, 2012


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Source: http://www.techhive.com/article/2010062/internet-archive-collects-streams-tv-news-archives.html
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FTL is a strategy game for lovers of hard sci-fi

Captain's Log - It's been countless hours since I first started my mission of delivering sensitive information to the Federation in order to combat the rebel scum. This is not my first attempt, nor will it likely be my last; captaining a ship is a full-time job, and often comes with a side-effect of fiery explosions, death and addiction to this fun game.

FTL: Faster Than Light is a roguelike game with a heavy dose of real-time-strategy and spaceship-to-spaceship combat simulation. The goal is to progress through large distances of space, answering distress calls and fighting pirates while gathering scrap to upgrade your systems and acquire new weapons. The end goal is to make it back to the Federation before the Rebels catch up to you (and they are constantly on your tail) to deliver data that could change the war. You start with a ragtag crew of three and a simple ship equipped with basic weapons, shield and subsystems (such as life support and engines). Send a crew member to man a certain station and enjoy a boost to its productivity while they gain skill at that system over time. It's important to decide who does what at the beginning, because some stations are more useful than others and you'll rarely have enough crewmembers to man them all.

A very hectic space battle.

Space battles make up a majority of the game. When you jump into a sector and find a hostile ship, you need to charge up your weapons and start a volley of lasers, beams and missiles in an attempt to knock out key systems and eventually destroy the hull. If a system takes a direct hit, it becomes inoperable until repaired. This creates a great atmosphere of tension when your life support is knocked out while in the heat of battle; either let your oxygen vent into space until the battle is over or send a crew member away from their post to deal with the damage. Some hits will cause hull breaches or fires to break out and spread quickly as they tear through your system rooms, forcing you to think quickly and manually open airlocks in a labyrinth pattern to vent the oxygen and kill the fires. Even more dangerous than a fire is a boarding party knocking on your door; throughout the game you can get anywhere from one to four intruders that you must fight hand-to-hand, or lock them in a room and vent out their oxygen if you have upgraded doors. Either way, they distract you from the battle at by hand pulling all crew members from their post and destroying some key systems.

You need to make risky decisions constantly.

Some sectors offer text-based optional missions you can tackle to try and collect some extra loot. Some decisions will randomly result in rewards, while others end in a battle, damage or crew death. The challenge comes in constantly being wary of risking life, limb and ship too often, lest you lose the chance to spend your reward. Some sectors will take you to a dangerous environment: too close to a sun that randomly starts fires, a nebula that leaves you blind or an asteroid field that slowly picks at your ship. If you run into a battle that gets the best of you, kiss your ship and crew goodbye. There are no second chances and all deaths are permanent; back to the start with you.

Tactics and strategies will vary between players, as there are constantly new ways to play. Some prefer the defensive approach and upgrade shields while others prefer going fully loaded with weapons. It is also the key moments in the heat of battle that define a great captain. Decide to divert power away from life support to power the engines in order to make an emergency jump may be what saves your ship or kills your crew. The customization of the decisions on what to upgrade and how to use the systems give the game, that runs in a simple, non-taxing window, a deep and satisfying feeling. This is what makes the game addicting; this is what hits a nerve as a sci-fi lover.

Tons of ships and configurations

There are tons of ships to unlock and two layouts per ship that you can choose from when you complete some achievements. There are different races of aliens that have differing abilities, such as better fighting, resistant to fire or a boost to the repair rate. Finding a mix of these aliens along your journey is a great way to get an upper-hand in some dangerous situations.

Each game can take anywhere from five minutes to an hour, depending on your luck and skill. Since each map and sector is randomly generated, each game is different and that really helps make the game replayable. I hope to see the guys at Subset Games continue to support FTL since their Kickstarter campaign was such a huge success, and while I am having endless amounts of fun playing it alone, I think a simple online ship vs. ship mode or some sort of cooperative mode would be a fantastic addition. Even a spectator mode would do wonders; I would love to watch my friends play and offer some support and advice. Luckily Twitch.tv exists, so you can watch some people stream FTL there. I think they really struck a chord with a niche gaming audience, and I can't wait to see where Subset Games goes from here.

How 99% of games end, in pieces

All in all, this game is a fantastic addition to any sci-fi lover's game queuem and at $10 it's a great bargain for the amount of time and fun you get out of it. I highly recommend you start playing by running through the tutorial, though even then it will probably take a couple times to fully grasp it entirely. Fans have started a Wiki for the game to explain some aspects that are still unclear. It's unforgiving and can be frustrating when it feels like the entire galaxy is bearing down on you at the exact same time, but honestly, that is one of the most fun parts of the game. It sucks to lose everything you've built up in one blast of a laser, but the gameplay is enjoyable enough that you often just want to get back in because you know you could have done better. It's a game that leaves you needing to come back for more every time you walk away, just aching to get back out to the black (it also makes you want to go watch Firefly).

You can find it on Steam and GOG.com. Both offer 10 percent off until September 21!

19 Sep, 2012


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Source: http://www.pcworld.com/article/2009988/ftl-is-a-strategy-game-for-lovers-of-hard-sci-fi.html
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CyberLink Director Suite: Prosumer video, photo, and audio editing with great features and effects

Jon L. Jacobi

CyberLink's $300 Director Suite is a collection of four of the company's best editing programs—three in new versions and one new introduction—combined to form a highly competent video and photo production package. The fab four: AudioDirector 3, for fine editing and processing of audio tracks; ColorDirector, a new application for video color correction and effects; PhotoDirector 4, for photo manipulation; and PowerDirector 11, for video editing and composition.

While a set of separate applications, Director Suite is tunneled so that you can send content directly back and forth. For instance, you can pass a video from PowerDirector to ColorDirector to give it a new feel, pass the audio track from the video to AudioDirector 3 for noise reduction, then pass it all back to PowerDirector 11 for final composition. Blu-ray, hi-resolution video, and 3D are supported throughout the suite.

PowerDirector 11's media library and preview player sit atop the programs highly competent timeline editor..

The central component, PowerDirector 11, is a mature, storyboarding multi-track video editor that compares well with competition such as Encore and Final Cut. New features in version 11 include content-aware editing that allows you to apply effects to objects you masque, even while they move. You can now insert video into the timeline with subsequent video sliding back to create room. Formerly, you had to move existing clips manually to make room.

CyberLink has expanded PowerDirector's support for video cameras, added 4K/2K (4096 x 3072/2048 by 1080) video support, and now imports and exports the open-source Matroska (.MKV) container format. Alas, the subtitles in my text .MKV rip did not import correctly.

PhotoDirector 4's manual adjustments may be applied globally or to regions defined with the program's smart selection tools.

PhotoDirector 4 retains previous versions' paneled interface with split-screen comparison, which makes editing and applying FX to photos a breeze. The most impressive new features in PhotoDirector 4 are smart selection and content-aware removal. The first is reminiscent of Photoshop's Magic Wand, but easier. The content-aware removal is a stunner. Select the cow in the foreground blocking the shot, remove it, and it's as if it were never in the shot. It's pretty darn amazing, though it works best with objects in front of contiguous backgrounds (just sand, as opposed to both sand and ocean).

Photo-vanity features abound in PhotoDirector 4, including a body shaper, eye enhancer, and teeth whitener, wrinkle remover. Never before has it been so easy to mislead your adoring public. The program tags faces, uploads to social media sites, and is a good multi-purpose organizer. All four editors are available as standalones for the PC; however, PhotoDirector 4 is also available as a Mac standalone--one of CyberLink's few. It fared fared as well as the PC version in Connecticut-based artist Susie Klein's hands-on, and in my own.

Sunset always gives you the warmest feel to photos and memories. New program ColorDirector can do that--even if you shot the film at 9 a.m.

ColorDirector is a brand new program that handles color correction and color effects for video. Its raison d'être is to give your video a look-and-feel such as Silent Era (less distinct black and white), 80s Fab, 70s Flick, etc. However, it also lets you to correct or enhance saturation, white balance, etc. as well as replace colors. I found no video stabilization like that included in PowerDirector 11. This isn't a problem within the suite because PowerDirector can take care of it, but if you're buying the $130 standalone, you should be aware of this feature's absence.

The ColorDirector interface is much like PhotoDirector 4's, with an easy-to-use pane of options on the left side of the main window. Unfortunately, neither program allows you to collapse the options pane to gain more screen real estate. ColorDirector also has the same advanced automatic masque selection so you can color manipulate only sections of video, and it smartly tracks objects in motion.

An easy interface, great FX, facile editing, and multi-channel audio support let AudioDirector 3 stand out from the crowd.

AudioDirector 3 is a plain, but better-than-average wave editor that handles multiple files and up to 7.1 audio. It has surprisingly good noise reduction and can utilize VST effects--the industry standard for processing plug-ins. The program handles most common files types including MP3, lossless WMA, compressed WMA, wave files up to 32-bits/192Khz and Ogg. It doesn't understand FLAC or Apple lossless, but that's hardly an issue within the suite as video tracks that never utilize those formats. I found the program facile for the most part, though the cursor that tracks the current playback location moved rather jerkily.

The only caveat with Director Suite is a somewhat steep interface learning-curve due to a heavy reliance on small icons. It also requires hefty hardware--6GB memory, 60GB of disk space--if you want smooth performance with HD video. Then again, Director Suite is positively lightweight and easy compared to most pro-level products. It's also very fast compared to the majority of the competition with full hardware-acceleration support and tight coding.

When all's said and done, Director Suite's editors are all amongst the most capable in the consumer market. Taking into account the 22 New Blue effects, 3 packs of templates, and access to the bustling DirectorZone community that CyberLink provides, it's a formidable and affordable creative package for video and photo mavens.

19 Sep, 2012


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Source: http://www.pcworld.com/article/2010057/cyberlink-director-suite-prosumer-video-photo-and-audio-editing-with-great-features-and-effects.html
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How to find happiness in a world of password madness

In early August, Wired reporter Mat Honan had his most precious passwords hacked via a complex series of social engineering exploits. The breach made headlines because it exposed security flaws in Apple and Amazon customer service policies; but let's not forget that the Honan saga capped a long summer full of server invasions that exposed millions of user passwords en masse.

In June, hackers stole some 6.5 million LinkedIn passwords and posted them online. That same month, intruders compromised about 1.5 million eHarmony passwords in a security breach, and in July hackers grabbed 450,000 Yahoo Voice passwords. Among the most common passwords used by those Yahoo members: "123456," "welcome," and the ever-popular "password."

The fundamental problem isn't that these sites should have done a better job protecting user data (though they should have). And it isn't that users chose passwords that were exceedingly easy to crack and then recycled the same flimsy passwords at every site where they registered (though they did).

The problem is that passwords have become self-defeating, often impotent tools in the grand scheme of digital security. We need too many of them, and the strong ones are too hard to remember.

"To use the Net these days you have to have dozens of passwords and logins," says Terry Hartman, vice president of global security solutions for Unisys. "Every time you go back to a site, it feels like they've introduced new rules to make passwords more complex. Eventually, users revert to using one password for everything."

In short: The password system is broken. All of the passwords breached in the LinkedIn, eHarmony, and Yahoo exploits had been "hashed"—that is, the actual passwords had been replaced with algorithmically generated code. This transforms the passwords stored on servers (and stolen by hackers) into alphanumeric gobbledygook. Still, if your password is as simple as, say, "officepc," a hacker can easily crack it even in hashed form by using brute force or a rainbow table.

But all is not lost. Complex passwords infused with numbers and special characters (and bearing no resemblance to a real name or word) give you a fighting chance against hackers, and you can store these codes in a handy password management app. Websites, meanwhile, are doing more to beef up security at their end, requiring multifactor authentication, and it looks as though biometric technology will soon be employed for mass-market security as well.

The password problem won't go away any time soon, however, and for now we'll have to rely on the applications, services, and emerging technologies explained below to stay one step ahead of the bad guys.

Password vaults

Password management programs are like spam filters—boring but essential tools for managing your digital life. A good password manager remembers all of your logins, replaces the simple passwords you choose with complex ones, and lets you change those passwords quickly if a site or service you use gets hacked.

The best part: Instead of having to remember dozens of unique passwords, you only have to remember one: the master password for your vault. And unless you always log on from the same machine and the same browser (in which case you're probably reading this on an AOL dialup connection), you'll want a cloud-based program like LastPass, 1Password, or Roboform that can apply your logins to any PC, phone, or tablet you use.

The downside: You still have to remember your master password, and it really should be a good one, packed with a mixture of numbers, capital and lowercase letters, and special characters such as question marks and exclamation points.

Of course, an attacker who manages to plant a keylogger in your system will be able to sniff out your password as you type it, notes Robert Siciliano, an online security expert for McAfee who uses a password vault to store more than 700 logins. Similarly, if crooks hack a cloud-based password vault—as happened to LastPass in May 2011—it could be game over. Fortunately for LastPass customers, no sensitive information was breached in the 2011 attack; but the next time a successful intrusion occurs (and that it will happen to some security firm somewhere is inevitable), users might not be so lucky.

Bottom line: Password management vaults offer immense value, and are essential tools for anyone who values digital security.

Multifactor authentication

Complex passwords stored in an encrypted vault are only a first step. Some sites rely on a second level of security to identify users—typically a piece of hardware that only the rightful user has access to. That way, even an attacker who knows your password will need access to, say, your phone or computer in order to steal your data.

Financial institutions are required by law to use multiple factors when handling online transactions, but they may do it in the background by authenticating your machine or its location, says Siciliano. So, for example, if you live in San Francisco and someone in Shanghai attempts to access your bank account, that transaction may be blocked, or that person may be required to provide an additional piece of authentication by entering a number sent to a device provided by the bank.

Google and Facebook now offer two-factor authentication as well: You can have them send a temporary PIN to your cell phone whenever you log in from an unfamiliar machine (this PIN must be provided along with your password the first time you attempt to log in via that new machine). This failsafe would have prevented all the hardship Mat Honan suffered last month.

Google's two-part authentication system ensures a greater level of security, but many users find it tiresome in real-world practice.

Unfortunately, though, aside from banks and a handful of high-profile websites, most places online simply don't offer multifactor authentication—in part because it's not very convenient, and the vast majority of Internet users are willing to trade security for hassle-free logins.

"Two-factor authentication doesn't always pass the grandma test," says Siciliano. "That means more support calls, more password resets, and higher costs. That's why it's typically only used by companies with a lot to lose."

Biometrics

The beauty of biometrics is that you don't have to remember anything at all, much less a complex password. Instead, a biometric security system taps into the unique properties of your own physical packaging to authenticate your identity.

Biometric systems can scan fingerprints, irises, faces, and even voices to establish whether a person should have access to a service or piece of hardware. They're not yet deployed for the major cloud services, but Terry Hartman of Unisys says major banks are piloting biometric identification systems now, and expects them to begin rolling out next year. Apple's recent $360 million acquisition of AuthenTec, maker of fingerprint-scanning technology, suggests that some form of biometric identification may be built into future Apple products.

Rudimentary biometric security is already available on many notebooks.

Biometrics aren't perfect, however. Researchers have gamed fingerprint scanners by using gelatin fingers, and they've fooled facial recognition systems by using photographs. At last July's BlackHat conference, security researchers demonstrated a way to trick iris scanners by reverse-engineering the image data.

And of course, hackers can target biometric data stored in a central database, and steal identities by substituting their own biometric data in place of their victims'. As with passwords and other personally identifiable information, the level of protection provided by biometric security would depend entirely on the competence of whoever stored the data (we all know how well that worked at LinkedIn).

Requiring biometrics at login could also make anonymity difficult (if not impossible) for political dissidents, whistleblowers, and people who inhabit multiple identities for personal or professional reasons. Fears over Minority Report-style government surveillance may also give many consumers pause.

Despite all this, Joseph Pritikin, director of product marketing at AOptix Technologies, a maker of iris scanners deployed at airports and border crossings, predicts that smartphones employing biometrics will be one of the key identification devices of the future, in part because the data can be stored securely on the device itself.

"It will be a combination of something I am and something I have, most likely a smartphone," Pritikin says. "Their hardware-based encryption would be difficult to compromise."

One ID to rule them all

Ultimately, the ideal solution for password fatigue is to unify all of our disparate logins and online identities. Enter the Obama Administration, which in April 2011 launched a public-private initiative, the National Strategy for Trusted Identities in Cyberspace, to develop an identity ecosystem that would allow consumers to use any verification system and have it work seamlessly across any site.

Such a system would be able to verify that you're old enough to buy wine online or that you qualify for a student discount, without necessarily sharing all of your personal information with each site, says Jim Fenton, chief security specialist for OneID, an Internet identity management system. The system would also allow you to operate under a pseudonym, if that's how you wanted to roll.

But the wheels of government churn slowly. Last month, the NTSIC's steering committee held its first meeting. Among the issues it will eventually have to tackle are how much information should be shared between parties, and how much control consumers should have over that information, says Fenton, a member of the steering committee's privacy group.

In other words: Help is on the way, but it won't get here soon. In the meantime, we're stuck with passwords. Create some good ones, and make sure they're under lock and key.

19 Sep, 2012


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Source: http://www.pcworld.com/article/2010058/password-management-future-technology.html
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Inside the shadowy underground of Korean monitor sales

If you're in the market for a new high-definition desktop monitor, take note: You may be able to pick up a very good Korean-made display for far less money than what you'd spend on, say, an Asus, Dell, HP, or Samsung model. Sure, you'll have to cope with odd product branding, limited functionality, and less-than-inspired product design; but if your primary concern is image quality, a Korean display purchased on eBay could be just the ticket.

It all depends on your appetite for adventure.

When I first stumbled across a long thread about Korean monitors at Overclock.net, I didn't take much notice. But when another thread popped up on Quarter to Three, one of my regular Web hangouts, my interest was piqued. The first post was pretty negative but, as it turned out, mistaken. Both threads gave advice on the different manufacturers and resellers, and included descriptions of feature sets and information on which outfits were the most reliable. I was still hesitant, sure, but I began to think that this Korean-monitors thing was for real. So I dug deeper.

On eBay I found numerous small Korean resellers offering 27-inch, 2560-by-1440-pixel monitors at fantastic, sub-$400 prices. And many of them listed high buyer satisfaction rates, which eBay buyers generate themselves.

You can find hoards of monitors with IPS 2560-by-1440 panels on eBay.

I was still skittish about buying a monitor from an overseas source: Even if a reseller's customer support is excellent, shipping a defective monitor back to Korea isn't a low-cost endeavor. Then I noticed that some of the resellers were offering "perfect pixel" guarantees. Those weren't enhanced warranty exchange programs, however. Instead, "perfect pixel" meant that the reseller opened the box, connected the display, and visually inspected it; the reseller would ship only those monitors without hot or missing pixels.

So I decided to take the plunge. But whom to buy from? And which specific display should I choose?

Putting my money where my mouth is

When you search eBay for one of these Korean IPS displays, you won't find familiar brands such as LG or Samsung. Instead you'll be looking at something from Imon, Shimian, or Yamakasi. Yes, these are not household names.

Clearly, most of these items are actually private labels, because they're all quite similar. I found some monitors that cost less than $300, but typically they were untested displays with a single DVI dual-link connector. Most of the least-expensive displays don't support HDCP content protection, so if you should want to play Blu-ray movies or other protected content from set-top boxes, you may be out of luck.

You can find units with additional features, such as HDMI and DisplayPort support, but the costs then rise to a little over $400. Even then, you'll encounter limitations. HDMI inputs, for example, may not support the higher-bandwidth HDMI 1.4a standard, so output resolution will be limited to 1920 by 1080 pixels when you connect the monitor via HDMI. Units with HDMI 1.4a support rise to almost $500.

All I wanted was another LCD monitor for a gaming system I have in my basement lab, so I didn't really need bells and whistles such as HDMI connectors and built-in speakers. Eventually I settled on a Shimian QH270-Lite from a vendor called "ta_planet". The net cost was $363.95, which included an extra $10 for the "perfect pixel" guarantee. That cost also included FedEx shipping from Korea. So all in all, I considered it a good deal.

This is the 27-inch Shimian monitor I bought on eBay.

About an hour after placing the order, I received an eBay message from ta_planet telling me that the monitor was out of stock. But the message also said that ta_planet would be happy to ship an alternate display with built-in speakers at no extra charge, and with the "perfect pixel" guarantee intact.

I immediately filed this in my "too good to be true" mental folder. "Uh-oh," I thought to myself. "Here it starts. I'm going to get a piece of junk."

I thought about the problem for a few hours, and then responded to ta_planet via eBay messaging, accepting the offer. Within 10 minutes I received a response declaring, in effect, that ta_planet had received a new shipment of the QH270-Lites, and would be shipping one of those out to me per the original order.

My new monitor, in pictures (or, the $364 question)

A few days late, a fairly slim box arrived via FedEx. It came complete with weird stickers and customs documents. The Shimian QH270-Lite display seems fairly stock in other ways. The glossy surface is a little annoying, but, hey: $364! The controls are small buttons built into the right rear surface of the chassis. You can see the icon for the brightness (backlight) control. The two buttons adjacent to the sun icon dim or brighten the display. Out of the box, the screen is way too bright. Those other buttons? They do nothing. They're probably there for higher-end versions of the display that have built-in hardware scaling. The back of the unit also has speaker grilles, even though this display has no speakers.

As expected, the display is DVI dual-link only. You must use dual-link to hit the bandwidth necessary for 2560 by 1440 resolution, anyway. A dual-link DVI cable was included in the package.

One key limitation of this $364 display is its stand—one of the worst I've seen on an LCD panel. It sits very low to the desk, and offers zero adjustments. Fortunately this stand—salvaged from an old, nonfunctional Gateway display—connected via a plate that attaches to the VESA mount. If I didn't have this stand, I'd have to live with the crummy included stand, or spend $30 to $100 or so for a more ergonomic stand. Be sure to factor that into your cost estimate if you're pricing one of these monitors. Some of the more expensive displays I saw on eBay seemed to come with better stands.

I made some interesting discoveries when I unboxed the monitor. It uses an external, switching power brick that can run in either 220-240V or 110-120V mode. As with most of these bricks, one end is a standard three-pin, capable of accepting most power cords. However, only a Korean power cord came in the box, so I had to dig up a standard cord with U.S. plugs.

No documentation or CD accompanied the monitor, but that didn't surprise me much.

Bottom line: Fire it up!

Finally, it was time to stop scrutinizing the aesthetics of the display and actually use it. I connected the DL-DVI cable to a system running a Sandy Bridge Core i7 CPU and an Nvidia GTX 580 graphics card. I checked out all-white images and all-black images to see if the display had issues with individual pixels. Careful examination revealed no hot or missing pixels. The black image exhibited a small uniformity problem, though: In full black mode, the backlight in the lower right of the display was a touch brighter than the rest of the display. But it was hard to spot unless I was looking for it.

Since installing the monitor, I've used it for some lengthy gaming sessions. I've seen no issues with frame rate, flickering, or other potential pitfalls. So the QH270-Lite is working well for its chosen task.

It lives!

I wouldn't recommend this kind of monitor for intensive photography work or video editing. Although you can, in theory, calibrate the display, the backlight hotspot is probably a negative for any serious task. Also, since the display has no built-in hardware for scaling the video, you're at the mercy of the graphics card and driver when it comes to video rendering quality. For instance, on my screen, HD video from Netflix streaming looked very soft, whether at 2560 by 1440 or 1920 by 1080.

You can spend up to $150 for additional features, such as video scaling and high-bandwidth HDMI. But my QH270-Lite has acquitted itself well as a standard desktop monitor, and it certainly handles games with aplomb. Maybe I was just lucky. Quite a few users have bought such displays from a variety of Korean resellers on eBay with good results. But others have received very poor displays, with plenty of dead pixels. It pays to research the vendors, and it's worthwhile to hand over a few extra dollars for a perfect pixel guarantee.

Don't want to take a chance on eBay and on Korean shipping? Some of these monitors are starting to show up at resellers in the United States. For example, Microcenter is offering a display labeled the Auria EQ276W for $399, and it seems quite similar to these Korean displays. You can also buy from Amazon resellers, though they tend to ship directly from Korea.

What this experience really illustrates is how international tech buying has become. In one sense, purchasing a Korean monitor is like buying a gray-market product. However, gray-market products are typically brand-name gear intended for overseas customers but sold into the United States instead, whereas these monitors are purely local Korean brands. If you do find one at a nearby source, you may get better support. Wherever you shop, be aware of the risks. If you can't afford to lose $300 to $400, you might not want to take a chance.

19 Sep, 2012


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Source: http://www.pcworld.com/article/2010024/inside-the-shadowy-underground-of-korean-monitor-sales.html
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Leaked Windows 8 tablet pricing suggests Asus is targeting big spenders

Asus' first batch of Windows 8 tablets won't come cheap, at least according to a leaked product roadmap full of pricing details.

Pricing for Asus' Vivo Tab RT will start at $599, and the Intel Atom-based Vivo Tab will start at $799, according to the roadmap obtained by ZDNet. Optional keyboard and trackpad docks, which transform the tablets into laptops more or less, will reportedly cost an extra $199. This raises the total price of the Vivo Tab RT to about $800 and the Vivo Tab to $1000.

asus-vivo-tab-rtVivo Tab RT

Of course, we don't know if the roadmap is legitimate or fake, but the details it shares are difficult to square with reality. First, Asus' official press materials suggest that the Vivo Tabs' keyboard and trackpad docks are essential, and will be included with the tablets. To quote directly from Asus' announcement (emphasis mine): "Key to the Vivo Tab's recipe for Windows 8 is the supplied mobile dock."

Then, later in the same press release, we find: "The Vivo Tab RT also has the same innovative Transformer design as the Vivo Tab and is supplied with its own mobile dock that provides a QWERTY keyboard, track pad, USB port and built-in battery."

I could be misinterpreting Asus' definition of "supplied," but it seems unlikely that Asus would relegate a main ingredient in its product to optional add-on status. Even if including the dock raises the overall cost, it would help sell the notion of Windows 8 tablets being two devices in one, and would make the higher pricing easier to justify.

The pricing listed in the ostensibly leaked roadmap also fails to square with what other manufacturers have said about the cost of Windows 8 hardware. Last month, Lenovo's head of North America operations, David Schmoock, told Bloomberg that Windows 8 tablets will cost between $600 and $700, and that Windows RT tablets will cost $200 to $300 less than that.

Microsoft CEO Steve Ballmer suggested a similar price range last week, when he told The Seattle Times that $300 to $800 is the "sweet spot" for the PC market. Those prices represent a ballpark figure for Microsoft's upcoming Surface tablets, which will come in Windows RT and Windows 8 flavors.

Although the higher end of Microsoft's price range looks the same as Asus' supposed Vivo Tab pricing, the Windows 8 Pro version of Surface will use an Intel Core i5 processor, rather than the weaker Atom chip found in the Vivo Tab. Asus is making its own Core-based Windows 8 hybrid called the Transformer Book, but according to the leaked roadmap it will be much pricier at $1399.

Something doesn't add up here. Either the leaked roadmap is inaccurate, or Asus has gone mad and priced its Windows 8 devices high above the competition. And this doesn't seem very Asus-like. The company, after all, is delivering the Android-based Nexus 7 for $199, and all its previous Android tablets have undercut the pricing of direct competition. This is what Asus generally does. It sells great hardware at killer prices.

With so many other PC makers preparing their own Windows 8 hybrids – many with designs that are similar to the Vivo Tab – any type of  high-end pricing approach could spell big trouble for Asus.

19 Sep, 2012


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Source: http://www.pcworld.com/article/2010050/leaked-windows-8-tablet-pricing-suggests-asus-is-targeting-big-spenders.html
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Fujifilm shows off the X-E1, its most affordable mirrorless camera

At CES earlier this year, Fujifilm announced its first mirrorless interchangeable-lens camera, the X-Pro1. While the X-Pro1 offered some interesting features, including a newly developed "X-Trans" APS-C sensor and a hybrid optical/digital eye-level viewfinder, its $1700 asking price for the body only put it out of the reach of most casual shooters.

On display at the biennial Photokina show in Cologne, Germany this week, Fujifilm's new X-E1 is a more-affordable alternative to the X-Pro1 that uses the same X-Mount lenses and packs the same 16-megapixel X-Trans APS-C sensor. It comes in at $1000 for the body only or $1400 as a kit with an optically stabilized 18-55mm f/2.8 to f/4 zoom lens. That's still not cheap: The X-E1's price puts it up against midrange DSLRs rather than entry-level models, but it's significantly less than the X-Pro1's price, which is priced against DSLRs such as the Nikon D600 and Canon EOS 6D.

The new camera shares a similar old-school aesthetic with the X-Pro1, but it's slightly smaller on each axis compared to its higher-priced stablemate. The X-E1 lacks the hybrid viewfinder of the X-Pro1, but it does have a high-resolution (2.36-million dot) OLED eye-level viewfinder in addition to a 2.8-inch LCD display. The new camera also has a pop-up flash, which the X-Pro1 lacked, as well as slightly better battery life (350 shots per charge as compared to the X-Pro1's 300-shot rating).

Beyond those hardware differences, the in-camera features for each model appear to be identical. Both cameras offer manual exposure controls in addition to aperture- and shutter-priority modes, dedicated dials for shutter and exposure-compensation adjustments, 1080p video capture at 24fps, ISO settings up to 6400, and RAW/RAW+JPEG modes. Each camera also has a motion panorama mode, a continuous shooting speed of 6fps at full resolution, and a hot shoe for external flashes.

The Fujifilm X-E1 is due in November in all-black or silver-and-black body styles.

19 Sep, 2012


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Source: http://www.techhive.com/article/2010045/fujifilm-shows-off-the-x-e1-its-most-affordable-mirrorless-camera.html
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